Website powered by

Glitchlight: Before The Nightfall (3D Game Project)

Hi! This is a project from my university where I was assigned to create a game inspired by my hometown. For this project, I developed a zombie survival wave game set in i-City.

This is a fully solo project — I was responsible for the overall game concept, level design, environment art, lighting, gameplay mechanics, UI design, enemy setup, visual effects, and overall polishing. From early planning and prototyping to the final build, the entire development process was handled independently as part of my academic project.

Synopsis / Storyline:
In the heart of i-City, a digital catastrophe has turned the once-colorful theme park into a nightmare. A mysterious energy surge corrupted the LED systems, creating glowing, glitch-infected creatures. These digital “zombies,” once holographic mascots and visitors, now hunt anything alive. Players must survive endless waves of enemies and uncover the truth behind the neon outbreak before the entire system collapses.

If you would like to know more about the project, feel free to contact me via email at: mohdrasyid04@gmail.com

Thank you for taking the time to view my project. I hope you have a great day!

edit: sorry for the lower quality video at the moment, I’ll update it later with a good-quality version soon!

1 Minute Gameplay

Poster Panel

Poster Panel

Snapshot 01

Snapshot 01

Snapshot 02

Snapshot 02

Snapshot 03

Snapshot 03

Enviroment 01

Enviroment 01

Enviroment 02

Enviroment 02

Enviroment 03

Enviroment 03

Enviroment 04

Enviroment 04

Asset/Prop Modeling

Asset/Prop Modeling

Character Modeling

Character Modeling

User Interface 01

User Interface 01

User Interface 02

User Interface 02